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Review: 'Lair' takes advantage of new features

Lair: B

By Gennaro Esposito on 11/19/07

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DRAGON TALE - In PlayStation 3's
Media Credit: Courtesy of PSPSPS.TV
DRAGON TALE - In PlayStation 3's "Lair," gamers can ride dragons and chase after full armies, destroying them with fire. Some critics believe that the game failed to live up to its hype, citing possible improvements in graphics and more reliable gameplay with the new SIXAXIS controller.

Who doesn't like the idea of flying a dragon and killing entire armies of troops, as well as opposing dragon riders? That scenario was the premise of "Lair," one of the first games touted by Sony after announcing the PlayStation 3 back in 2005.

The game generated a ton of excitement for the console. In addition to the brilliant concept, the graphics looked amazing. The combination of a beautiful game and a great idea had prospective PS3 owners eagerly awaiting the game's release.

"Lair" finally hit stores this August. Despite the excitement that had surrounded the game for years, it got abysmal reviews from the critics. IGN.com, a prominent gaming Web site, went so far as to give it a 4.9 on a 10-point rating scale. However, my own experience with the game has made it seem as if the mainstream reviewing sites and magazines that panned the game are either absolutely insane or just completely unable to adjust to the revolutionary way the game is played.

One of the game's greatest strengths is its story. It follows Rohn, a member of the Asylian Sky Guard - dragon riders who fight against Asylia's rivals to the north, the Mokai. As you progress through the game, you unlock different missions that require you to use your dragon in order to fight against the Mokai and later against your former brothers, the Asylians.

There is one important fact about "Lair" that should be noted prior to playing it. Factor 5, the game's developers, had a specific goal other than just making a great game. This goal was to show off the power of Sony's new controller, the SIXAXIS. The PS3 SIXAXIS controller is identical in shape to the DualShock 2 controller used with PlayStation 2. However, it has some added features.

Of these, the most notable is that it has a motion sensor that allows it to recognize when the controller is tilted and moved in any direction. "Lair" puts these added features to use in an attempt to create a game that relies almost solely on motion controls. Guiding your dragon in the air is done solely through tilting the controller, and it is the lack of choice between this control scheme and a more traditional one has driven critics to slam "Lair" in their reviews.
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