The Scene
'Corruption' affirms potential of first-person shooter genre on Wii
Metroid Prime 3: Corruption: A-
By Mike Carusi on 11/5/07
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Can this revamped "Metroid" style successfully make a transition to the Nintendo Wii? Other first-person shooters, such as "Red Steel" and "Call of Duty 3," have suggested that the console is not ideal for this sort of gaming experience. However, "Metroid Prime 3: Corruption" not only confirms the vitality of the "Metroid" series on the new Nintendo system, but it also renewed hopes for using the Wii's unique controls in the context of a first-person shooter.
"Corruption" takes place six months after the events of the previous games, and the player again takes the role of bounty hunter Samus Aran. It turns out that a Metroid Prime, an energy-absorbing parasite who copied Samus' armor, becomes the main antagonist of the game - Dark Samus. Dark Samus is essentially going around the galaxy, corrupting whatever it sees fit. Samus will not stand for this, so she takes off in her spaceship to stop her evil doppelganger.
The crowning achievement of "Corruption" is the successful implementation of the Wii's unique controls. Players use the Wii remote to aim crosshairs and shoot while the Nunchuck handles movement. There is always a learning curve for a game like this, but with "Corruption," it is reminiscent to riding a bike: Players will always remember it, once they learn it. Switching visors is as simple as holding the minus button and flicking your wrist, and the buttons on the Nunchuck change into Samus' morph ball form to let players hold their view in place. Aside from allowing for a much more immersive game environment, the innovative controlling-style makes the first-person shooter much more user-friendly by not using a dozen buttons on a single controller, like other consoles.
Aside from the new controls, "Corruption" is essentially what any gamer would expect from a "Metroid Prime" game. Even so, Retro learned from their mistakes in the unsuccessful sequel, "Metroid Prime: Echoes," and removed elements that slowed game play, including frustrating item hunts and puzzles that were indecently complex. What is left in "Corruption" is a nearly endless array of things to do even after players have shot down all the enemies in a room. There is still a wide range of upgrades and items to discover, and the puzzles are engaging. "Corruption" will take anywhere between 15 to 20 hours to complete, which is an impressive feat, considering the short lengths of first-person shooter single-player story lines.
2008 Woodie Awards


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